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Phobius

by Kyriakos Koursaris

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about

Official soundtrack for "Phobius", a game created in 72 hours for the Ludum Dare #23 game jam.

This is our first entry in Ludum Dare and we are very satisfied with the result! Although lots of features got cut out and a great deal of bug fixes was still left to do, we managed to learn a lot and have fun with the experience.


Idea

We tried to tackle the "tiny world" theme by focusing on the character's inner world and that is how we got the claustrophobia idea.

So basically he will gradually panic and the world around him will get tinnier.


Plot

In our game you'll control a young.. something (even we aren't quite sure what race that is) who gets scared at every other turn and hates tight spaces.

The plot is very simple. He is going with his family to visit a building and he gets scared before going in, which results in being left behind. He then tries to catch up by going up the floors on his own.


The hitboxes didn't end up so good but we didn't have time to try and make them better. Also the panic bar times needed tweaking but we think the idea comes across.

Be patient with the loading, we didn't manage to get the pre-load working, it's just a few seconds.

Hope you like it :)

Direct link to the game:
filipejorge.com/phobius/

credits

released April 23, 2012

license

all rights reserved

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about

Kyriakos Koursaris Lisboa, Portugal

Music educator, composer, sound designer and game jam enthusiast.

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